{"id":232,"date":"2013-03-28T13:00:27","date_gmt":"2013-03-28T20:00:27","guid":{"rendered":"http:\/\/starcraft.kevinleung.com\/?p=232"},"modified":"2013-03-27T01:46:45","modified_gmt":"2013-03-27T08:46:45","slug":"summary-of-apollos-protoss-tutorials-revamped","status":"publish","type":"post","link":"http:\/\/blog.spawningtool.com\/?p=232","title":{"rendered":"Summary of Apollo&#8217;s Protoss Tutorials REVAMPED"},"content":{"rendered":"<p>As much as I love Zerg, I need to spend more time understanding Protoss, and <a href=\"http:\/\/www.youtube.com\/playlist?list=PLPW1oxf-pY2z_TlIpqbP5QU_R940oevX9\">Apollo&#8217;s tutorials REVAMPED<\/a> from a few months ago provides a solid framework for Protoss. Similar to <a href=\"http:\/\/starcraft.kevinleung.com\/?p=296\">his Zerg style<\/a>, he depends on reactive, macro-based play. Given that, it&#8217;s harder to summarize the late game, but I did write up his build orders, and they should give you a sense for the different matchups.<\/p>\n<p>Note that these builds are from Wings of Liberty, so they are slightly out of date. Primarily, the Mothership Core should come down somewhere in these builds, but I&#8217;m not exactly sure when.<\/p>\n<p><strong>Protoss versus Protoss<\/strong><\/p>\n<p>Ah, PvP: the most aggressive matchup. Apollo says there are 4 ways to play PvP:<\/p>\n<ol>\n<li><span style=\"line-height: 15px;\">Robo<\/span><\/li>\n<li>Stargate<\/li>\n<li>DT<\/li>\n<li>Blink<\/li>\n<\/ol>\n<p>The safest of the 3 is 1 Gate Robo, so let&#8217;s start with that:<\/p>\n<blockquote><p>Apollo&#8217;s PvP 1 Gate Robo<\/p>\n<ul>\n<li><span style=\"line-height: 15px;\">9 Pylon (scout)<\/span><\/li>\n<li>11 Chronoboost<\/li>\n<li>13 Gateway<\/li>\n<li>13 Chronoboost<\/li>\n<li>15 Assimilator<\/li>\n<li>17 Pylon<\/li>\n<li>18 Cybernetics Core<\/li>\n<li>19 Zealot<\/li>\n<li>22 Assimilator<\/li>\n<li>23 Warpgate, Stalker<\/li>\n<li>25 Pylon<\/li>\n<li>26 Robotics Facility (after clearing scouting)<\/li>\n<li>27 Sentry (cut Probes)<\/li>\n<li>29 Observer<\/li>\n<li>Gateway x2 OR Nexus<\/li>\n<li>Immortal<\/li>\n<\/ul>\n<\/blockquote>\n<p>Notes on the build:<\/p>\n<ol>\n<li><span style=\"line-height: 15px;\">Use your first Stalker to kill any scouting Probes before putting down the Robotics Facility<\/span><\/li>\n<li>Cut Probes around 28ish supply until you get your 2nd base up. That is pretty good mineral saturation, and you might need the minerals in other places<\/li>\n<li>Depending on what you see, you can go up to 3 Gateways or Nexus at around the 6:00 mark. If you decide to go 3 Gate, the Nexus will come around 8:00<\/li>\n<li>In WoL, Protoss late game was just Colossi with some Archons mixed in to tank damage, so this is what Apollo continues to (Robotics Support Bay coming in before 10:00). Skytoss is much better in HotS, so you probably need a better mix<\/li>\n<\/ol>\n<p>The only other build he showed off was a Stargate opening, which is perhaps more interesting in HotS:<\/p>\n<blockquote><p>Apollo&#8217;s PvP Stargate Opening<\/p>\n<ul>\n<li>9 Pylon (scout)<\/li>\n<li>11 Chronoboost<\/li>\n<li>13 Gateway<\/li>\n<li>13 Chronoboost<\/li>\n<li>15 Assimilator<\/li>\n<li>16 Pylon<\/li>\n<li>18 Cybernetics Core<\/li>\n<li>19 Assimilator<\/li>\n<li>20 Zealot<\/li>\n<li>23 Warpgate<\/li>\n<li>24 Sentry<\/li>\n<li>25 Pylon<\/li>\n<li>27 4:30 Stargate<\/li>\n<li>29 Robotics Facility, Gateway (cut probes)<\/li>\n<li>29 Phoenix (chrono, attack with 2, get 4 total)<\/li>\n<li>35 6:30 Nexus<\/li>\n<li>39 Observer<\/li>\n<li>7:30 Gateway<\/li>\n<li>8:45 Gateway<\/li>\n<li>10:15 Robotics Support Bay<\/li>\n<\/ul>\n<\/blockquote>\n<p>Notes:<\/p>\n<ol>\n<li><span style=\"line-height: 15px;\">Chronoboost all of your Phoenix. Attack when you have 2 and max out at 4 Phoenix total<\/span><\/li>\n<li>Again, Apollo transitions into Robo because Colossi was PvP late game. You can stick with Skytoss if you like.<\/li>\n<\/ol>\n<p><strong><\/strong><strong>Protoss versus Zerg<\/strong><\/p>\n<p>PvZ is <a href=\"http:\/\/starcraft.kevinleung.com\/?p=306\">the matchup I dislike<\/a> the most. Protoss is pretty much required to fast expand, and it&#8217;s difficult to get aggression going early in the game. Like the other matchups, Apollo likes aiming for Colossi.<\/p>\n<p>There are so many ways to do fast expands, but you can probably get away with 2 variations: Nexus first and Forge Fast Expand (FFE). I&#8217;ll present them together, and the notes will apply to both:<\/p>\n<blockquote><p>Apollo&#8217;s PvZ Nexus First<\/p>\n<ul>\n<li>9 Pylon at wall (Scout)<\/li>\n<li>11 Chronoboost<\/li>\n<li>13 Chronoboost<\/li>\n<li>16 Nexus<\/li>\n<li>16 Forge<\/li>\n<li>16 Pylon<\/li>\n<li>20 Cannon<\/li>\n<li>21 Assimliator x2<\/li>\n<li>26 Cybernetics Core<\/li>\n<li>28 Zealot<\/li>\n<li>32 +1 Attack upgrade (with first 100 gas)<\/li>\n<li>Warpgate<\/li>\n<li>6:30 Gateway x3<\/li>\n<li>7:10 Assimilator x2<\/li>\n<li>Robotics Facility<\/li>\n<\/ul>\n<\/blockquote>\n<p>And then the safer FFE<\/p>\n<blockquote><p>Apollo&#8217;s PvZ Forge Fast Expand (FFE)<\/p>\n<ul>\n<li>9 Pylon at wall (Scout)<\/li>\n<li>11 Chronoboost<\/li>\n<li>13 Chronoboost<\/li>\n<li>14 Forge<\/li>\n<li>16 Nexus<\/li>\n<li>16 Cannon<\/li>\n<li>16 Pylon<\/li>\n<li>17 Gateway<\/li>\n<li>20 Assimilator x 2<\/li>\n<li>Cybernetics Core<\/li>\n<\/ul>\n<\/blockquote>\n<p>Some notes on these builds:<\/p>\n<ol>\n<li><span style=\"line-height: 15px;\">If you&#8217;re only going to know 1, know the FFE. As you progress, however, you should be flexible in using both builds depending on the scout. If it&#8217;s anything earlier than a 14 Pool, go FFE. Otherwise, go Nexus first.<\/span><\/li>\n<li>You can send your 8th Probe down to the natural area to build the wall at 9 Supply. Learn how to wall in on all of the maps: it&#8217;s subtly different<\/li>\n<li>React if the Zerg pressures early. Don&#8217;t be afraid to build an extra Gateway to complete a wall.<\/li>\n<li>The rest of Apollo&#8217;s strategy is Colossus Double Forge<\/li>\n<\/ol>\n<p><strong>Protoss versus Terran<\/strong><\/p>\n<p>This matchup has also changed as everything new is a bummer for Protoss: Reapers can be annoying if you don&#8217;t get your Stalker quickly, Medivac speed boost will tear you apart, and Spider Mines can get a good pop on your slower units. Despite that, Apollo&#8217;s guide is still solid. He goes for a &#8220;reactive Colossus double Forge&#8221; style, using Archons, Zealot, and High Templar in the late game while getting lots of Robotics Facilities up for an easy tech switch. To get there, he uses a 1 Gate Expand into Robo. It&#8217;s usually safe enough. He plays <a href=\"http:\/\/youtu.be\/my6jo8eK27M?t=49m27s\">the prototypical game at this point in the video<\/a>, so watch it for almost exactly the build below.<\/p>\n<blockquote><p>Apollo&#8217;s PvT 1 Gate Expand<\/p>\n<ul>\n<li>9 Pylon (scout)<\/li>\n<li>11 Chronoboost<\/li>\n<li>13 Gateway<\/li>\n<li>13 Chronoboost<\/li>\n<li>15 Assimilator<\/li>\n<li>16 Pylon<\/li>\n<li>18 Core<\/li>\n<li>18 Zealot (rallied across the map)<\/li>\n<li>23 Warpgate, Stalker<\/li>\n<li>23 Pylon<\/li>\n<li>25 Stalker<\/li>\n<li>27 4:50 Nexus<\/li>\n<li>31 5:20 Assimilator<\/li>\n<li>Pylon<\/li>\n<li>34 6:00 Robo<\/li>\n<li>6:30 Gateway x2<\/li>\n<li>7:00 Assimilator x2<\/li>\n<li>Observer<\/li>\n<li>7:30 Robo Bay<\/li>\n<li>60 8:40 Colossus, Double Forge<\/li>\n<li>Thermal Lance<\/li>\n<li>9:30 +1\/+1 upgrades<\/li>\n<li>10:30 Gateway x3<\/li>\n<li>Twilight Council<\/li>\n<li>12:30 3rd Nexus (timed with your opponent&#8217;s)<\/li>\n<li>110 13:00 Templar Archives<\/li>\n<li>Zealot Charge<\/li>\n<li>15:00 Gateway x6<\/li>\n<\/ul>\n<\/blockquote>\n<p>And the last bunch of notes:<\/p>\n<ol>\n<li><span style=\"line-height: 15px;\">The 9 Scout is key because Terran players will wall off and keep you out of their base. It&#8217;s very important to see if they have taken their gas and will 1 Rax gasless expand or whether you should consider anything else coming from them<\/span><\/li>\n<li>The Zealot and 2 Stalkers should poke early, so send the slow Zealot across first. This poke is probably replaced with a Zealot\/Stalker\/MsC poke in HotS, but either way, it&#8217;s important for scouting, and you may even do some significant damage.<\/li>\n<li>The Twilight Council may need to be earlier nowadays for Blink to deal with Medivac boost<\/li>\n<\/ol>\n<p><strong>Conclusion<\/strong><\/p>\n<p>Like in the Zerg tutorials, Apollo goes for a safe, reactive, macro-oriented style. It appears that he really likes Colossi compositions, so all of his builds move towards that. I&#8217;ll likely be going over some Artosis footage soon since he&#8217;s so good at commentary during his games, and that will be a good complement to this piece. Still, these builds are pretty standard through about 30 supply, so definitely try them out.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As much as I love Zerg, I need to spend more time understanding Protoss, and Apollo&#8217;s tutorials REVAMPED from a few months ago provides a solid framework for Protoss. Similar to his Zerg style, he depends on reactive, macro-based play. &hellip; <a href=\"http:\/\/blog.spawningtool.com\/?p=232\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,18],"tags":[21,36],"class_list":["post-232","post","type-post","status-publish","format-standard","hentry","category-build-orders","category-protoss","tag-apollo","tag-generalbuild"],"_links":{"self":[{"href":"http:\/\/blog.spawningtool.com\/index.php?rest_route=\/wp\/v2\/posts\/232","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/blog.spawningtool.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/blog.spawningtool.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/blog.spawningtool.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/blog.spawningtool.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=232"}],"version-history":[{"count":2,"href":"http:\/\/blog.spawningtool.com\/index.php?rest_route=\/wp\/v2\/posts\/232\/revisions"}],"predecessor-version":[{"id":314,"href":"http:\/\/blog.spawningtool.com\/index.php?rest_route=\/wp\/v2\/posts\/232\/revisions\/314"}],"wp:attachment":[{"href":"http:\/\/blog.spawningtool.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=232"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/blog.spawningtool.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=232"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/blog.spawningtool.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=232"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}