View this replay on Spawning Tool
This week I had a very hard time deciding which replay to feature on the front page. I knew I wanted it to be one of the games of PartinG vs TaeJa, but I didn’t know which one. There was the double cheese game that ended in a draw, then there was the game after on the same map in which TaeJa cheesed again, and there was this game. I chose this game because TaeJa finally realizes that he needs to mix it up to beat PartinG. In a standard macro game, TaeJa was stomped by PartinG.
In this game, TaeJa opens with a gas first. When one sees this opening, he can expect to see a 1/1/1 hyper-aggressive and possible allin from the Terran player. TaeJa decides he wants to mix in some mind games on this map though. When PartinG’s probe slips past the marine and gets into the base, he sees that the factory is moments from being finished. TaeJa immediately pulls all of his SCVs from gas and pools up to 400 minerals after the probe is dealt with. He soon after puts down a 3rd Command Center, being extremely greedy.
PartinG’s reaction to the potential aggression was to constantly chrono out stalkers and the warp gate tech, delaying his own economy. This puts TaeJa ahead because of his 2 extra command centers on the way. TaeJa also moves his hellion out onto the map to trick PartinG even more. The build that TaeJa showed made PartinG almost positive that it was a 2 hellion, 6 marine, 1 mine, 1 medivac attack at about 6 minutes. When TaeJa moves his hellion across the map, he makes PartinG think for even longer that the build he scouted was accurate information.
TaeJa takes advantage of this trick and goes EXTREMELY greedy. He stays on one gas for very long just so he can get his extra barracks out sooner, then takes 3 gases in progression to tech up as fast as possible. TaeJa also takes his third at the 9:30 mark.
Based on the stats and replays we have on Spawning Tool, it shows that PartinG only ever loses games when they go past the 16 minute mark. TaeJa must have been checking up on our valuable statistics 🙂 , because he wanted to get into the mid/late game as fast as possible!
If people say that INnoVation is a robot, I say that TaeJa is a piece of clay. In game 3 on Iron Fortress, in multple cases, his medivac drops were sniped. This ultimately was too costly and was one of the main reasons why he lost that game. In this game, TaeJa, when sending out drops, would drop one marine out to scout ahead and to the third positions the find PartinG’s army. TaeJa also goes double starport this game in order to counter PartinG’s large colossus count that overwhelmed him in game 3.
The multipronged aggression/multitasking from both players throughout the game was truly impressive. PartinG sends out a warp prism with DTs and attacks mutiple bases with it. TaeJa also defends this agression while killing PartinG’s third base!
Towards the end of this game, you can see why PartinG is known as one of the best players in the world: he just refuses to die. Even when TaeJa was a base up and microing his heart out, PartinG kept on taking good trades with his units and holding the Terran forces back.
TaeJa eventually overwhelms the Protoss army and wins despite PartinG’s efforts.
This game was extremely close. It is surprising that TaeJa, even when he is half retired, can still keep up and take games off of one of, if not the best, Protoss in the world.
- 9 0:54 Supply Depot
- 11 1:26 Refinery
- 13 1:50 Barracks
- 16 2:56 Orbital Command
- 16 2:58 Factory
- 17 3:14 Supply Depot
- 21 3:59 Pulls out of gas after being scouted
- 21 4:01 Widow Mine
- 24 4:19 Barracks Reactor
- 24 4:27 Command Center
- 24 4:34 Supply Depot
- 28 5:20 Command Center
- 29 5:46 Bunker
- 33 6:07 Orbital Command
- 33 6:17 Barracks
- 34 6:20 Barracks
- 37 6:40 Engineering Bay